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Aug 2, 2023Liked by Bronwyn Williams

1. there's something about "having to" play that transforms such action into "work".

2. such prescriptions may be merely mechanically oriented in their goals and this fall short of the psychoemotive benefits of play

3. the financial security within socialist policy may be eventually stripped away from the psychiatrist and retributed to either the pinball system or the game designers

4. it becomes undeniable that the function of simulation of virtual environment is both scientific and religious when the impulse status of the player is measured, contextual roles are given, and payment routes become established either voluntarily or provisionally.

5. the financial function of these contracts should not be neglected, since in the absence of a spatial environment, questions of determinism become the sole basis for the reality of the simulation, i.e. it occurs/is projected within the liminal/limbic dream space

6. theorists/researchers will probably concede some ultimate disclaimer "psychorestorative function may only be achieved if the individual willingly consents to participate in such an experience", which obviously is some caveat for how the laboratories/hookups would be designed and engineered as rigid models used "to reformat" a subject's brain patterns and perception

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indeed - forced fun is no fun at all

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